StarCraft 2: Power Overwhelming?

Posted on May 26th, 2007 in Customary Drivel by Deas
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Prepare for serious geekage. You’ve been warned.
I’m not the only one totally stoked about the upcoming StarCraft sequel. The original StarCraft took many a boring summer day (or painfully studious college day…ahem) and turned them into an amazingly addictive competitive futuristic space war. My brother and I played each other all the time. My cousin would play us. My friends would play us. Random people on the internet would play us. It was heavenly. Well, until my brother declared himself “unfairly good” with the Zerg. He wasn’t lying, either. The boy had a gift. Needless to say, I am beyond excited about the sequel. Lots of people are doing the highly professional bellyaching about how it’s not a MMORPG. Whatever. I fell for it as an RTS, and I’ll likely fall for it again as an RTS. It’s a pattern that just works. Works so well, it got its own television channel in South Korea. Seriously. I watched it during my visit to Seoul. StarCraft had has a rabid fan base. It was an amazing game. Hopefully the sequel, StarCraft II, will match up.

I spent some time looking over the movies that have been released so far, and I have come up with the following questions. If you’re interested, feel free to chime in on any of them or add your own.